Transformations
Key Ideas
Key Terms
- Transformation
- A movement or change applied to a shape; the original shape is the pre-image and the result is the image.
- Translation
- A slide — every point moves the same distance in the same direction, described by a vector (x, y).
- Reflection
- A flip over a mirror line — each point maps to an equal distance on the opposite side of the line.
- Rotation
- A turn about a fixed centre of rotation — described by the centre, angle, and direction (clockwise or anticlockwise).
- Pre-image
- The original shape before a transformation is applied.
- Image
- The resulting shape after a transformation has been applied.
- Vector
- A directed quantity used to describe a translation, written as (x, y) indicating horizontal and vertical movement.
- Mirror line
- The line of reflection — each point in the pre-image maps to an equal distance on the opposite side.
- Centre of rotation
- The fixed point about which a shape is rotated.
- Invariant point
- A point that does not move under a transformation — any point on the mirror line is invariant under reflection.
Describing Transformations
Translation: “3 units right and 2 units up” or as a column vector &binom{3}{2}.
Reflection: “reflection in the x-axis” or “reflection in the line y = 1”.
Rotation: “rotation of 90° anticlockwise about the origin.”
Worked Example
Question: Point A is at (2, 3). Find its image after: (a) translation by vector &binom{4}{−1}, (b) reflection in the x-axis, (c) rotation of 90° anticlockwise about the origin.
(a) Translation: Add the vector to the coordinates.
A′ = (2 + 4, 3 + (−1)) = (6, 2)
(b) Reflection in x-axis: The x-coordinate stays the same; the y-coordinate changes sign.
A′ = (2, −3)
(c) Rotation 90° anticlockwise about origin: Rule: (x, y) → (−y, x)
A′ = (−3, 2)
The Four Transformations
A transformation moves or changes a shape in a defined way. The original shape is called the pre-image, and the result after the transformation is called the image. There are four types of transformations you need to know: translation, reflection, rotation, and dilation.
Three of these — translation, reflection, and rotation — are called isometric transformations (or rigid motions) because they preserve the size and shape of the figure. The image is congruent to the pre-image. A dilation, by contrast, changes the size of the figure.
Translation (Slide)
A translation slides every point of a figure the same distance in the same direction. Nothing is rotated or flipped — the shape simply moves. A translation is described using a vector, written as (x, y), which tells you how many units to move horizontally and vertically.
Example: Translate triangle ABC by vector (3, −2). Every vertex moves 3 units right and 2 units down. If A = (1, 4), then A' = (1+3, 4−2) = (4, 2).
Under a translation, the image has the same orientation as the pre-image — no flipping or turning occurs.
Reflection (Flip)
A reflection flips a figure over a line of reflection. Every point in the pre-image is mapped to a point the same distance on the opposite side of the mirror line, perpendicular to it.
Common lines of reflection: the x-axis (y = 0), the y-axis (x = 0), the line y = x, or any other straight line. When reflecting over the x-axis, the y-coordinate changes sign: (x, y) → (x, −y). When reflecting over the y-axis: (x, y) → (−x, y).
The image is congruent to the pre-image but has the opposite orientation — like a left hand reflected in a mirror looks like a right hand.
Rotation (Turn)
A rotation turns a figure through a given angle about a fixed point called the centre of rotation. A rotation is described by: the centre of rotation, the angle of rotation (in degrees), and the direction (clockwise or anticlockwise).
Common rotations about the origin: 90° anticlockwise: (x, y) → (−y, x). 180°: (x, y) → (−x, −y). 90° clockwise: (x, y) → (y, −x).
Under a rotation, every point in the figure stays the same distance from the centre of rotation. The shape and size do not change — only the orientation.
Dilation (Enlargement and Reduction)
A dilation makes a figure larger or smaller by a scale factor k, relative to a fixed centre of dilation. If k > 1, the image is larger (enlargement). If 0 < k < 1, the image is smaller (reduction). If k = 1, the image is the same size.
Under a dilation, all lengths are multiplied by k, but all angles remain unchanged. The image is similar to the pre-image (same shape, different size) but not congruent (unless k = 1).
To find the image of a point under a dilation with centre O and scale factor k: draw a ray from O through the point, and place the image point at k times the distance from O.
Mastery Practice
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Find the image of each point after the given translation. Fluency
- A(1, 2), translate by &binom{3}{4}
- B(5, −1), translate by &binom{−2}{3}
- C(−3, 4), translate by &binom{5}{−2}
- D(0, −6), translate by &binom{−4}{6}
- E(7, 7), translate by &binom{−7}{−7}
- F(−2, −5), translate by &binom{6}{8}
- G(4, 0), translate by &binom{0}{−3}
- H(−1, 3), translate by &binom{−3}{−5}
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Find the image of each point after the given reflection. Fluency
- A(3, 5), reflect in the x-axis.
- B(−2, 4), reflect in the y-axis.
- C(6, −3), reflect in the x-axis.
- D(−4, −1), reflect in the y-axis.
- E(2, 2), reflect in the line y = x. (Rule: swap x and y)
- F(5, −3), reflect in the line y = x.
- G(4, 1), reflect in the line x = 2.
- H(1, 5), reflect in the line y = 3.
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Find the image of each point after the given rotation about the origin. Fluency
Rotation rules: 90° anticlockwise: (x,y)→(−y,x) • 90° clockwise: (x,y)→(y,−x) • 180°: (x,y)→(−x,−y)
- A(3, 1), 90° anticlockwise
- B(4, −2), 90° clockwise
- C(−1, 5), 180°
- D(2, 3), 90° clockwise
- E(−3, −4), 90° anticlockwise
- F(0, 6), 180°
- G(5, 0), 90° anticlockwise
- H(−2, 4), 90° clockwise
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Fully describe the single transformation that maps shape A to its image A′. Understanding
- A has vertices (1,1), (3,1), (2,3). A′ has vertices (4,3), (6,3), (5,5).
- A has vertices (1,2), (4,2), (4,5). A′ has vertices (1,−2), (4,−2), (4,−5).
- A has vertices (2,1), (5,1), (5,4). A′ has vertices (−2,1), (−5,1), (−5,4).
- A has vertices (0,2), (2,0), (0,−2). A′ has vertices (2,0), (0,−2), (−2,0). (Rotation about origin)
- A has vertices (1,0), (3,0), (3,3). A′ has vertices (0,−1), (0,−3), (−3,−3). (Rotation about origin)
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Apply two transformations in sequence. Give the final image coordinates. Understanding
- Point P(3, 2): first translate by &binom{2}{−3}, then reflect in the x-axis.
- Point Q(−1, 4): first reflect in the y-axis, then translate by &binom{3}{1}.
- Triangle with vertices A(1,0), B(3,0), C(3,2): translate by &binom{−4}{2}, then rotate 90° clockwise about the origin.
- Point R(2, 5): rotate 180° about the origin, then reflect in the x-axis. What single transformation is equivalent?
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Problem solving with transformations. Problem Solving
- A square tile with vertices at (0,0), (2,0), (2,2), (0,2) is to be used to tile a floor by translating.
- Write the translation vector to place the next tile immediately to the right.
- Write the translation vector to place the tile in the second row, first column.
- Write the coordinates of the tile in position (row 3, column 2).
- A company logo is a triangle with vertices A(1,1), B(4,1), C(4,5). The designer creates a mirror-image version.
- Find the vertices of the image after reflection in the y-axis.
- Find the vertices of the image after reflection in the line x = 5.
- A flag is described by a polygon. When reflected in a vertical mirror line and then translated 6 units right, it returns to its original position. What is the equation of the mirror line?
- Explain why a translation, reflection and rotation all produce congruent images. What property is preserved in each case?
- A square tile with vertices at (0,0), (2,0), (2,2), (0,2) is to be used to tile a floor by translating.
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Triangle Transformations. A triangle undergoes a series of transformations.
Triangle T has vertices A(2, 1), B(5, 1), C(5, 4). Apply each transformation and give the image vertices. Problem Solving
- Rotate T by 90° anticlockwise about the origin. Label the image T′ and write all three image vertices.
- Reflect T in the line y = x. Label the image T′′ and write all three image vertices.
- Translate T by vector &binom{−3}{2}, then reflect in the y-axis. Write the final image vertices.
- After which single transformation (from parts (a), (b) or (c)) does the triangle end up in the second quadrant (all x-values negative, all y-values positive)?
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Equivalent Transformations. Some combinations of transformations equal a single transformation.
Find the single transformation equivalent to each combination. Problem Solving
- Reflect point P(3, 5) in the x-axis, then reflect in the x-axis again. What single transformation is this equivalent to?
- Rotate point Q(4, 2) by 90° anticlockwise about the origin, then by another 90° anticlockwise. What single transformation is equivalent?
- Translate point R(1, 3) by &binom{4}{−2}, then translate by &binom{−4}{2}. What single transformation is this?
- Reflect point S(2, −1) in the x-axis, then reflect in the y-axis. What single transformation is equivalent?
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Symmetry and Invariance. Some points stay in place under certain transformations.
Answer each question about invariant points and symmetry. Problem Solving
- Which points are invariant (stay in the same place) under a reflection in the x-axis? Describe all such points as a set.
- Which point is always invariant under a rotation about the origin?
- Point P(a, b) is reflected in the line y = x. For which values of a and b does P map to itself?
- A square has vertices (0,0), (4,0), (4,4), (0,4). List all rotations about its centre (2, 2) that map the square onto itself. (Give angles and directions.)
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Design Challenge. Use transformation knowledge in a spatial reasoning context.
Answer each design and reasoning question. Problem Solving
- A shape is translated by &binom{3}{4} and then by &binom{−5}{1}. Write a single translation vector that achieves the same result.
- A design is made by reflecting triangle ABC with vertices A(1, 0), B(3, 0), C(2, 3) over the y-axis to create A′B′C′. What type of quadrilateral is formed by the four points A, B, B′, A′? Give a reason.
- A tessellation pattern is created by translating a quadrilateral tile repeatedly. The tile has vertices at (0,0), (3,0), (4,2), (1,2). Write the translation vectors needed to place the tiles: (i) immediately to the right, (ii) immediately above, (iii) in the position that is 2 right and 1 up from the original.
- Explain why a reflection followed by a reflection in a different parallel line is equivalent to a translation. Use coordinates to illustrate with a specific example.