Cartesian Plane: Plotting — Solutions
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Reading Coordinates
- A = (3, 4) ▶ View Solution
- B = (−5, 3) ▶ View Solution
- C = (−3, −3) ▶ View Solution
- D = (4, −2) ▶ View Solution
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Identifying Quadrants
- (5, 2): Quadrant 1 ▶ View Solution
- (−3, −6): Quadrant 3 ▶ View Solution
- (−4, 7): Quadrant 2 ▶ View Solution
- (2, −5): Quadrant 4 ▶ View Solution
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Points on Axes
- (0, 8): y-axis ▶ View Solution
- (−5, 0): x-axis ▶ View Solution
- (0, −3): y-axis ▶ View Solution
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The Origin
Coordinates of the origin: (0, 0) ▶ View Solution
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Halves and Decimals
- x = 2.5: Between 2 and 3 ▶ View Solution
- y = −1.5: Between −1 and −2 ▶ View Solution
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Creating Shapes
Shape formed: A square ▶ View Solution
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Navigation
- x = −2 ▶ View Solution
- y = −3 ▶ View Solution
- (−2, −3) ▶ View Solution
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Theme Park Map
- (4, 4) ▶ View Solution
- (−3, −5) ▶ View Solution
- Quadrant 4 attraction: Cafe (C) at (5, −4) ▶ View Solution
- Walk from W(−6, 2): Cafe at (5, −4) ▶ View Solution
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Battleship Logic
- Missile at (−3, 5), ship at (−3, 4): MISS ▶ View Solution
- Firing at (2, 4), ship at (2, 2)–(2, 5): HIT ▶ View Solution
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Linear Pattern Plotting
- (0, 1), (1, 3), (2, 5) ▶ View Solution
- Relationship type: Straight line (linear relationship) ▶ View Solution