Solving and Modelling with Cubics — Solutions
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Null factor law. Fluency
- (a) (x−3)(x+1)(x+4)=0
- (b) x(2x−1)(x+5)=0
- (c) (x+2)²(x−3)=0
- (d) −2(x−1)(x−2)(x+6)=0
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Factor theorem and factorising. Fluency
- (a) x³−6x+4=0, root x=2.
- (b) x³+x²−4x−4=0, root x=2.
- (c) x³−7x+6=0, root x=1.
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Finding a rational root first. Fluency
- (a) x³−2x²−x+2=0
- (b) x³+3x²−4=0
- (c) 2x³−3x²−11x+6=0
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Graphical roots. Fluency
- (a) x-ints: −3, 1, 2. Solutions: x=−3, x=1, x=2.
- (b) y=x³−9x=x(x²−9)=x(x−3)(x+3).
- (c) y=−x³+4x²−4x=−x(x²−4x+4)=−x(x−2)².
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Mixed solving. Fluency
- (a) x³=8
- (b) 2x³=16 → x³=8
- (c) (x−2)³=27
- (d) −(x+1)³+5=−3
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Open box problem. Understanding
- (a) V = x(30−2x)²
- (b) Practical domain.
- (c) V=1000: 4x³−120x²+900x=1000 → 4x³−120x²+900x−1000=0 → x³−30x²+225x−250=0.
- (d) Maximum volume.
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Revenue and profit. Understanding
- (a) P(0) and P(7).
- (b) Solve P(x)=0.
- (c) Profitable range.
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Solving in context. Understanding
- (a) Sphere radius for V=200.
- (b) h=−t³+9t²−15t+5=0.
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Cylindrical can design. Problem Solving
- (a) h in terms of r.
- (b) A in terms of r.
- (c) Minimise A.
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Number theory and cubics. Problem Solving
- (a) n(n−1)(n+1) is divisible by 6.
- (b) x³−3x²+3x−1=0.